The Mythology and Folklore Database
M29W3 - Leo is a loser and a loser
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Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.
Summary of Motif
As a result of its stupidity or antisocial behavior, the lion dies or suffers damage. See the motives in square brackets.Berezkin category: Adventures: Tricks and episodes
This is of motif type Cosmology and etiology and is part group 9, Identification of protagonists of the stories with particular animals or persons with particular qualities
M29 has 45 other sub-motifsM29. trickster is defined as a protagonist in the following characteristic episodes. M29a. See the motives in square brackets. M29a1. In three or more different episodes related to deception, absurd, obscene or anti-social behavior the protagonist is raven (crow) M29b. Fox (a), Jackal, Coyote (or Wolf when, apparently, we mean a steppenwolf, i.e. the same coyote). See the motives in square brackets. M29b1. As a result of his stupidity or antisocial behavior, the wolf dies or suffers damage. See the motives in square brackets. M29b2. As a result of its stupidity or antisocial behavior, the bear dies or suffers damage. See the motives in square brackets. M29b3. As a result of its stupidity or antisocial behavior, the fox (jackal) dies or suffers damage. See the motives in square brackets. If it is not specified that a “jackal”, then the protagonist is a fox. M29c. See the motives in square brackets. M29d. See the motives in square brackets. M29E. See the motives in square brackets. M29f. As a result of its stupidity or antisocial behavior, the wolverine dies or suffers damage. See the motives in square brackets. M29g. See the motives in square brackets. They include traditions in which the hare/rabbit appears only as a trickster, and another trickster (usually a fox or jackal) often occurs. M29g1. In episodes involving deception, ridiculous, obscene, or antisocial behavior, the hare or rabbit is the main trickster. Traditions in which 1) a hare or rabbit occurs only once as a trickster, and another trickster (usually a fox/jackal/coyote) is typical; 2) Mesoamerican traditions in which a small rabbit is associated with a small a set of episodes and a high probability of recent African influences. See the motives in square brackets. M29g2. Cancer (crab) defeats or deceives strong opponents by cunning. M29gg. hedgehog defeats or deceives strong opponents by cunning. M29h. See the motives in square brackets. M29i. See the motives in square brackets. M29j. See the motives in square brackets. M29k. A turtle (toad, frog) defeats strong opponents by cunning or perseverance. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle. M29k1. A turtle (toad, frog) gets into unpleasant situations due to its own stupidity or carelessness. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle. M29l. See the motives in square brackets. M29m. See the motives in square brackets. M29n. See the motives in square brackets. M29nn. See the motives in square brackets. M29o. See the motives in square brackets. M29o1. As a result of its stupidity or antisocial behavior, the monkey dies or suffers damage. See the motives in square brackets. M29p. See the motives in square brackets. M29q. See the motives in square brackets. M29qq. See the motives in square brackets. M29r. See the motives in square brackets. M29S. See the motives in square brackets. M29T. See the motives in square brackets. M29v. The character defeats or deceives strong opponents using cunning. The protagonists are dwarf ungulates, usually duker or deer - taxonomically distant from each other, but similar in appearance. In some publications on African traditions, it is difficult to determine which animal we are talking about, but it is certain that these are small cloven-hoofed animals, usually (always?) dukers. See the motives in square brackets. M29w. As a result of their stupidity or antisocial behavior, a jaguar (puma, ocelot) dies or suffers damage. See the motives in square brackets. The character is named if it is a puma or ocelot; otherwise, a jaguar. M29w1. As a result of their stupidity or antisocial behavior, the leopard (panther, leopard) dies or suffers damage. See the motives in square brackets. M29w2. As a result of its stupidity or antisocial behavior, the tiger dies or suffers damage. See the motives in square brackets. M29w3. As a result of its stupidity or antisocial behavior, the lion dies or suffers damage. See the motives in square brackets. M29x. As a result of its stupidity or antisocial behavior, the hyena dies or suffers damage. See the motives in square brackets. M29x1. See the motives in square brackets. M29X2. See the motives in square brackets. M29y. See the motives in square brackets. M29z. hero of the story is a character named “Beardless” or Aldar-Kose (Aldar is a “deceiver”, a braid is “beardless”). M29z1. purely anthropomorphic character, or a character who bears the name of an animal or plant but does not act zoomorphic in the course of his adventures. See the motives in square brackets. {Data not fully entered} M29z2. Being smart and witty, the Gipsy overcomes strong adversaries M29z3. The Gipsy (more often a female than a male) is an enemy overcome by the hero (heroine) or (rare) a weak failure M29z4. Click here if would you like to see a distrbution map combining all of M29's motifs? |
Top 10 Motifs with similar dispersal patterns
| Motif | Similarity | Motif Summary |
|---|---|---|
| J42 | 97.71% | The character creates a dry passage across the bottom of the water body, and after passing through, the waters close again. |
| L65B3 | 96.51% | A character who climbs a tree manages to escape from a demon (who usually tries to knock the tree down). |
| L106B | 96.00% | A girl, a young girl or (rarely) a boy loses an everyday object, usually carried away by water or wind. In search of the lost object, she (he) encounters powerful characters, returns the object and/or receives valuables. Traditions recorded only in Roberts 1994: 103-110 are highlighted in italics. |
| L108 | 96.00% | Each time the departed character returns, he or she sings a song or gives a signal to a relative (usually a child) or friend who remained at home, who then lets him or her in. The antagonist pretends to be the departed person, imitating his or her voice, showing his or her hand, etc. Cf. motif L27a. |
| L110 | 95.79% | A character swallows many people and/or animals. In the end, his stomach is cut open, and those who were swallowed unharmed come out or are extracted and revived. Cf. motif K8a. |
| M157 | 95.54% | The character claims that a man, male animal or object gave birth (or had a period), or that an animal of one species gave birth to a young of another species, or that a woman gave birth to an animal or inanimate object. |
| K32D | 95.14% | As a result of the antagonist's intrigues, a noble girl (young woman) or boy (young man) is turned into a servant or servant, sent to graze cattle or chase birds in the field. Everything is revealed – usually after people hear a song in which the hero or heroine tells about the substitution. Most often, the hero or heroine goes to relatives or (less often) to the groom. The deceiver accompanies her or him and is accepted as a relative or bride. The deceiver is executed. Comoros: the deceiver becomes the mistress, turning the girl's parents into peacocks. |
| M120 | 95.08% | A zoomorphic character takes on the responsibility of caring for other people's children (raising them, teaching them, healing them), but in reality has no intention of doing so, and usually eats the children. |
| L108B | 95.01% | To prevent his victim from recognising him, the predator, the cannibal, makes his voice thinner by mechanical means - he smears his throat (tongue) with fat, cauterises it with a hot stone or iron, exposes it to ant bites, consults a blacksmith, etc. |
| L114 | 94.90% | A group of young men or women arrives at the demon's lair. The younger brother or sister, or a character who is considered sick, unpleasant, unfit, and often goes with others against their will, saves them all. See motif L113. |
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Map of Motif Dispersal
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This motif has been recorded in 82 traditions: Saudi Arabia, Arabs of Iraq, Iraqi, Algeria Arabs, Arabs of Sudan, Sudanese, Bilin (Blin, Bilen), Shilluk, Anuak, Sanye (Aweer), Amhara; Zay, Harari; Silte, Gogot, Oromo (Galla), Konso, Sidamo, Darasa, Bussa (Bassa), Kambata, Guji, Masai, Yao, Makua, Shone (Shona, =Mashona, =Karanga), Makoni (Shoni dialect), Remba (=Hungwe, Wahungwe); Zezuru, Rozwi, Ndau (Vandau), Tonga, Malawi (incl Nyanja, Banyanja, Manganja), Tumbuka (incl Henga), Nsenga, Matengo, (Ba)Wenda, Swahili, Midjikenda (incl Giryama), Nyika, Duruma; Ngindo, Kiluguru and other Islamic groups of the Eastern Coast of Africa, Kerewe, Sukuma, Kwaya, Kumbi, Busiba, Gusii, Suba, Gogo, Kaguru, Luguru, Zigula, Taveta, Shambala (Sambala), Bondei, Taeta, Dabida; Zaramo, Hehe, Pangwa (Upper Rufudji area), Bena, Matumbi, Ngoni, Pogolo, (Ma)konde, Mawiha, Safwa, Mkulwe, Ngonde, Kinga, Nyakusa, Nyamwanga, Bemba (Wemba, Babemba; incl Ambo, Lala, Lamba, Bisa), Holoholo, Kaonde, Mbundu (Umbundu, Kimbundu, Chimbundu, Ovimbundu), Kwanyama, Owambo (=Ambo), Luchasi (Ngangela), Chokwe (Konwe); Mbukushu, Kosa (Xosa, Xhosa), Tswana (Chwana), Suto (Soto; incl Pedi, Mbire), Tiv, Bamum (Bamun), Mungaka (Mgaka, Bali), Beba, Anaguta, Bete (Mbete, Karang), Ekoi, Nyang, Vute (Wute), Jukun, Chamba, Bamileke, Kwotto, Kirri; Denya (Nyang), Hausa, Zaghawa, Mandingo (Manden, incl San, Samo), Kagoro, Bambara (Bamana), Malinke, Kassonke, Diula, Soninke, Northern Gur (Oti-Volta): Mamprussi, Dagomba, Dagari (Dagara; incl Lodaga), Bassari, Mosi, Nankanse, Konkomba, Moba; Ditammari, Nyende, Bulsa (pl Builsa, Bulo), Tenda (incl Bedik, Basari), Biafada, Nalu, Pajadinka, Badyara (Badiaranke), Bushmen (all groups), Burmese, Intha, Thai of Vietnam, Tai Lue, Khao (Kho, Tai Don, White Tai), Tai Dam (Black Tai), Nung; Zhuang, Buyi; Shui, Indian literary tradition (Vedic, Brahman, Purana, Indian Buddhism, Hinduism, Ramayana, Mahabharata, Panchtantra, Jatakas); iconography of Hindu temples, Telugu (incl. Yanadi, Chenchu), Bengali, Punjabi, Seraiki (Multani), Marathi (incl. Bhamta; incl. Mumbai area), Hindi-speaking peoples and casts (incl. Teli, Parahiya; incl. Chhattisgarhi) of Northern and West-Central India, Konkani (incl Goa), Sinhalese; Vedda, Koreans, Spain, Spaniards, Portuguese, Portugal, Catalan, Maltese, Sardinia, Corsica, Sardinians, Corsicans, Ancient Italy: Latins, Etruscans, Magna Graecia, France, Hungarians, Greeks (modern), Balkarians, Bulgarians, Balkarians, Romanians, Moldavians, Aromanians, Moldovans, Lithuanians, Latvians, Finns, Karelians, Western Sami, Byelarusians, Belarusians, Tajik, Baluch, Persians, Ingush, Georgians, Kalmyk, Azeris (Azerbaijanis), Kurds, Kara Kalpak, Hui (Dungan) of Xinjiang, Gansu, Shaanxi, Shanxi, Inner Mongolia, Qinghai, Kyrgyzstan, Kazakhstan (Dungan texts from Southern and Eastern China are clustered with the Chinese ones), Bashkirs, Oirats (incl Torgouts, Derbets, Oilots), Central Yakuts (Sakha), Forest (Upper Kolyma) Yukaghir, Bari, Arabs (literary tradition; incl. One Thousand and One Nights), Kordofan, Parachi, Ormur, Mukulu (Mokilko), Italians: Central (Toscana, Umbria, Marche, Lazio), Frisians, Morocco