The Mythology and Folklore Database
K21 - Once in heaven, she gets married.




50 Myths, Legends and Folktales
48 Unique Narratives for Motif K21
22 Cultures & Traditions where K21 is told
117 Mythemes Indexed
1 Sub-Motifs of Motif K21


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 Motif Summary  -   Motifs with Simlar Dispersals  -    Map of Myth Distribution   -   List of Traditions  -   Myths



Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.



Summary of Motif

A girl ends up in the sky and gets married there.

Berezkin category: Adventures: Acts of heroes

This is of motif type Adventures and tricks and is part group 10, Adventures


K21 has 1 other sub-motifs


K21.  A girl ends up in the sky and gets married there.
K21a.  A celestial being marries an earthly woman. She longs to return to earth and secretly descends from her husband.

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Top 10 Motifs with similar dispersal patterns

MotifSimilarityMotif Summary
K27A97.31%Test: spend the night in the cold (the antagonist tries to destroy the hero in this way). See motif K27. Compare motif M35: two zoomorphic characters compete to see which of them will sit out the night in the cold.
B44E96.96%First ancestors (usually birds or animals) argue with each other about the length of time periods in the calendar or daily cycle, or about the desirability of the dominance of cold and dark or warm and light times. See motif B44.
B44A96.20%Characters argue about the number of discrete units of time that determine the duration of a certain period of time (most often winter or night). See motif B44.
J6195.83%The character has the ability to move or hover in the air like a feather or a fluff.
B44C95.75%The characters argue about whether there should be darkness or light, cold or warmth on earth. See motif B44.
H1995.31%The raven hides game animals in a pen or cave or scares them away from hunters. See motif H18.
L3395.11%The stone rolls after the character, trying to crush him.
K27O395.08%Two groups of characters compete in overcoming trials or play a game, divided into two teams (at least two episodes with different characters on both sides). The participants are either anthropomorphic but possess different unusual abilities, or they are different animals (natural phenomena, elements, etc.). Cf. motif K27xy (Characters with different properties in opposing camps).
K27K94.88%Test: to dive underwater for a long time or deeply. See motif K27.
M49A94.88%hero needs to penetrate unnoticed into the locus of dangerous creatures; he meets an old woman (usually a shaman, a doctor) going there, puts on her skin, and penetrates into dangerous ones in her guise creatures.

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Map of Motif Dispersal

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This motif has been recorded in 22 traditions: Zande (Azande, incl Nzakara), Gilbert Islands, Nauru, Banaba (Ocean island), Shan, Ahom, Khampti, Gagauz, Mordvins, Chukchi, Upper Tanana (Nebesna), Tanacross, Athna, Gwich'in (Kuchin, Loucheux), Arapaho, Pawnee, Wichita; Spiro Mound iconography, Plains Cree, Plains Ojibwa, Lkungen (Straits; including Samish, Songish, Sooke, Lummi), Klallam, Lushootseed (Puget Sound: Puyallup, Nisqualmi, Snuqualmi, Duwamish, Muckleshoot, Snohomish, Skagit), Twana (Skokomish), Lower Chehalis, Upper Chehalis, (Lower) Cowlitz, Western Sahaptin (Upper Cowlitz, Klikitat, Tenino, Umatilla, Yakima, Wallawalla), Maidu, Nisenan, Konkov, Washo, Lacandon


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