The Mythology and Folklore Database
K56A9 - The mouse helper rings a bell.




49 Myths, Legends and Folktales
47 Unique Narratives for Motif K56A9
29 Cultures & Traditions where K56A9 is told
129 Mythemes Indexed
42 Sub-Motifs of Motif K56A9


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 Motif Summary  -   Motifs with Simlar Dispersals  -    Map of Myth Distribution   -   List of Traditions  -   Myths



Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.



Summary of Motif

When a small animal (usually a mouse) rings a bell, beats a drum, etc., a blind or distant antagonist believes that these sounds are made by the hero (heroine). Thanks to this, the hero (heroine) is saved.

Berezkin category: Adventures: Acts of heroes

This is of motif type Adventures and tricks and is part group 10, Adventures


K56 has 42 other sub-motifs


K56.  One of the girls, young women or young girls (wives of one man) meets a character who is able to reward and punish. She behaves correctly and receives a reward. Another (others) tries to repeat everything, but behaves incorrectly and is punished (rarely: not rewarded).
K56a.  Two or three sisters successively go to a powerful character. The first or the first two act incorrectly, perish or fail to achieve their goal. The last one acts correctly, is saved or rewarded.
K56a1.  The groom, the bringer of prosperity, orders the girl who has come to perform work that she herself is unable to do. The groom's mother performs the work, and the girl is accepted by the groom. See motif K56A. Except for the Ket people: the work is performed by tiny women sitting in or behind the mother-in-law's ear.
K56a2.  A character (usually a girl) comes to another (usually an old woman). The latter asks the visitor to perform absurd and harmful actions (to mess up the house, bring dirty water, etc.). The visitor does the opposite of what is asked (cleans the house, brings clean water) and is rewarded. The other character does everything literally and is punished.
K56a2a.  A girl becomes beautiful or ugly after washing herself with water of a certain colour.
K56a2b.  A supernatural character asks a girl to redeem (feed) his (her) children. These are snakes, beetles or wild animals. The girl does everything she is asked and is rewarded.
K56a3.  A wandering girl or young girl should not tie her shoelaces or the laces on her shoes or clothing. If she does so, she will get into trouble.
K56a4.  When a kind girl returns home, an animal or bird (usually a dog) announces that she is well, but when an unkind girl returns or when her dead body is brought back, the dog (rooster, crow) announces that something is wrong with her.
K56a4a.  Left alone with the demon in the bathhouse (mill, etc.), the girl demands that he bring her new clothes, jewellery, etc., and while the demon is fetching them, morning comes.
K56a4b.  A girl is told to clean the yarn, or to spin and weave. The wind blows the yarn (cloth, spindle) away, the girl goes in search of it, and comes across a character who rewards her.
K56a4c.  A person is tasked with washing something black until it is white or something white until it is black (yarn, clothing, a board, etc.).
K56a4d.  A stepmother sends her stepdaughter to a house in the forest, giving her ashes, sand, etc. instead of food. The stepdaughter turns them into flour, groats, etc.
K56a4e.  After meeting a supernatural character, a kind person receives valuables, while a greedy person burns to death upon returning home.
k56a4f.  After meeting a supernatural character, the unkind girl becomes ugly.
k56a4g.  After meeting a supernatural character, growths (tail, horns, warts, etc.) appear on the face (back of the head) of an unkind girl.
K56a5.  An old or ugly woman unexpectedly becomes a young beauty or acquires wealth. Usually, another woman tries to repeat her actions and either dies or suffers damage.
K56a5a.  To become a young beauty, an old or unattractive woman asks to have her skin stripped off. Cf. motif H4.
K56a5b.  A person who responds kindly to the questions of characters representing the weather during certain periods of the calendar cycle is rewarded. Another person who scolds these characters is punished.
K56a5c.  A man who kindly answers the questions of characters representing the weather in certain months of the year is rewarded. Another man scolds them and is punished.
K56a5d.  A person responds kindly to a question from a character embodying cold, praises him, and is rewarded. Another expresses dissatisfaction and is punished.
K56a6.  On the way to another world, people or objects ask a child (girl) to taste the food they offer or to do some work. The child (girl) does everything (rarely does not do) and therefore achieves the goal.
K56a7.  In winter, a girl (rarely a boy) is sent to bring something that is normally only available in summer. She brings it.
K56a8.  A girl marries an animal (brings it with her), and it turns into a handsome man. Another girl tries to do the same, but dies or suffers harm.
K56a8a.  A girl goes to another world, behaves correctly, returns with an animal or an object, inside which her groom is found. Usually, another girl behaves incorrectly and suffers damage.
K56a8b.  A virtuous girl (usually the daughter of a dog) wants to kill herself and puts her hand in a snake's hole. The snake does not bite her, but rewards her.
K56a8c.  A young man brings an animal to his home, and it turns into a girl. Imitating him, another man marries a dog (pig), but it remains an animal.
k56a8d.  A girl agrees to become the wife of a snake, which turns into a handsome man. Another girl (or her mother or father) brings the snake to her or offers it to become her husband, but it does not turn into a man and kills her.
K56a9.  When a small animal (usually a mouse) rings a bell, beats a drum, etc., a blind or distant antagonist believes that these sounds are made by the hero (heroine). Thanks to this, the hero (heroine) is saved.
K56aa.  Two or three sisters successively become the dog's brides. The first or the first two act incorrectly, perish or fail to achieve their goal. The last one acts correctly and succeeds.
K56ab.  A girl marries a monster. On their wedding night, he orders her to take off her shirt, and she orders him to take off his skin. The girl survives, and the monster becomes handsome – usually because she has more shirts (or skins worn in advance) than he does.
K56ac.  A girl finds herself in a forest hut, where a bear arrives. He orders her to make him a bed out of stones and logs.
K56b.  Two men take turns meeting a character who can reward and punish. One behaves correctly and is rewarded, the other (or two others) behave incorrectly and are punished (rarely: not rewarded).
K56b1.  A poor man goes in search of fire. An old man by the fire gives him coals. At home, they turn into gold. An envious neighbour (brother) deliberately extinguishes the fire in his house and asks the old man for coals. His house burns down.
K56b2.  A supernatural creature (object) bestows wealth upon a modest person. A greedy person, trying to take more than their fair share, is caught and cannot free themselves (for a long time). Usually, the creature pinches the outstretched hand.
K56b3.  A man's intestinal gases become fragrant. An envious person tries to achieve the same result, but the outcome is the opposite.
K56c.  A man loses his axe. A spirit or chief offers him a golden one, but the man says that the axe is not his and for this he receives axes of gold and silver as a reward. Another man deliberately loses his ordinary axe, seeking to obtain a golden one, but suffers a fiasco.
K56d.  One man treats a bird, which brings a seed, and something valuable grows. Another deliberately cripples a bird, then treats it, and it brings a seed, and something harmful and terrible grows.
K56d1.  A pumpkin or watermelon (grown from gifted seeds) given to a person turns out to contain treasures.
K56e.  Two people have the same physical defect (a bump, a hump). The first one finds himself in a place where spirits gather, and they rid him of his defect. The second comes to the spirits, and they double his defect, giving him what they took from the first person. (Uther 2004 mentions Kasevich, Osipov 1976, No. 171; the Karen text is published there and does not correspond to the definition of the motif).
K56e1.  A man sees dwarves (spirits, witches) having fun. Their song mentions the names of the days of the week. The man sings along, naming the days that the dwarves like. He is rewarded. (Usually, someone else tries to get the same reward, but names the wrong days of the week and is punished).
K56f.  A man divides a roasted rooster (goose) according to the social ranks of those present (the head to the host, the wings to the daughters, etc.), usually taking the least prestigious but meatiest part for himself.
K56f1.  Five chickens (geese, etc.) must be divided among six eaters (other numbers are possible). The solution is to give each pair of participants one chicken and take two for oneself (two chickens and one person – three, two people and one chicken – also three).
K56f2.  In order to divide a certain number (often five) of eggs equally among people of different sexes, a cunning woman takes into account that each of the men already has two eggs.

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Top 10 Motifs with similar dispersal patterns

MotifSimilarityMotif Summary
M135B99.63%The wolf (rarely a bear, jackal, or fox) approaches various domestic animals in order to eat them, but, agreeing to fulfil their request, remains hungry and usually beaten, and in conclusion blames himself ("Am I a mullah to read?" etc.). In the Persian version, the fox tells him this.
M114B199.47%When answering the question of what is the sweetest (fattest, fastest, etc.), a clever person names abstract concepts and entities (while a foolish person names specific objects or creatures).
M135A99.45%A wolf (or, less commonly, another predator) approaches various (more than one type of) domestic animals (animals and humans) in order to eat them, but, agreeing to fulfil the request, remains hungry and is usually beaten.
M14999.26%A strong enemy is ready to kill the hero (a human or a weak animal). Someone, seemingly unaware of this, loudly announces that the hero's enemy is being sought in order to kill him. The hero is saved. Usually, the enemy asks not to be betrayed, saying that he is a stump, a log, etc. This allows him to be treated as such – thrown, chopped, etc. (ATU data not entered; plot 154 includes several independent motifs; which of them are present in the traditions referred to by ATU cannot be determined without referring to the original sources).
K103B99.19%A cow (goat) miraculously spins or weaves: it chews tow, turning it into thread, orders the yarn to be wound onto its horns, put into its ear, etc.
K27X199.17%Having received a difficult task (usually: to bring an object or creature that has no specific characteristics, such as "something, I don't know what," "a strange wonder," etc.), the hero meets an invisible man who serves others; he is kind to him, and the man becomes his assistant. (This motif is certainly present in some texts of the ATU 465A plot, but it is not specifically highlighted in the definition). (Cf. motif K131B).
K74A99.14%A demonic character arrives and mocks one of the men remaining in the house. When the hero remains, he defeats the demon and follows in his footsteps to where he dwells. Cf. motif K74 (an unassuming and weak-looking man approaches a warrior preparing dinner; he eats everything, ties up, beats or kills the cook. When the hero remains to cook, he defeats the demon).
L42G199.09%Father (stepfather) takes children into the forest and slips away unnoticed. To make the children think he is nearby chopping wood, father hangs a board, pumpkin, etc. on a tree, which bangs against the trunk in the wind.
G6A99.04%The year is described as a tree, the number of branches, twigs, and leaves of which corresponds to the number of seasons, months, days, etc. (or the year is a column with a certain number of objects on it; a building with a certain number of rooms).
K27F99.03%An authoritative character demands that the hero obtain a woman.

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Map of Motif Dispersal

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This motif has been recorded in 29 traditions: Dards (Kalash, Kho, Kohistani, Shina, Pashai), Greeks (modern), Balkarians, Bulgarians, Balkarians, Lithuanians, Latvians, Estonians, Finns, Karelians, Vepsians, Western Ukrainians, Russians: Central part of ethnic territory as in A.D. 1500 (Tver, Yaroslavl, Moscow, Kostroma, Vladimir, Ivanovo, Nizhny Novgorod, Ryazan, Tula, Kaluga, Smolensk provinces; in case of absence in other areas also Russians in Vyatka, Perm, Kazan provinces), Tajik, Baluch, Abaza (Abazins), Abkhaz, Abkhazians, Karachays, Balkar, Ossetians, Georgians, Gagauz, Uyghur, Turkmen, Bashkirs, Mari (Cheremis), Mansi, Central Yakuts (Sakha), Japanese folklore outside of Ryukyu, Aleuts, Tsetsaut, Morocco


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