The Mythology and Folklore Database
M29Z - Beardless (Aldarkose)
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Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.
Summary of Motif
hero of the story is a character named “Beardless” or Aldar-Kose (Aldar is a “deceiver”, a braid is “beardless”).Berezkin category: Adventures: Tricks and episodes
This is of motif type Adventures and tricks and is part group 9, Identification of protagonists of the stories with particular animals or persons with particular qualities
M29 has 45 other sub-motifsM29. trickster is defined as a protagonist in the following characteristic episodes. M29a. See the motives in square brackets. M29a1. In three or more different episodes related to deception, absurd, obscene or anti-social behavior the protagonist is raven (crow) M29b. Fox (a), Jackal, Coyote (or Wolf when, apparently, we mean a steppenwolf, i.e. the same coyote). See the motives in square brackets. M29b1. As a result of his stupidity or antisocial behavior, the wolf dies or suffers damage. See the motives in square brackets. M29b2. As a result of its stupidity or antisocial behavior, the bear dies or suffers damage. See the motives in square brackets. M29b3. As a result of its stupidity or antisocial behavior, the fox (jackal) dies or suffers damage. See the motives in square brackets. If it is not specified that a “jackal”, then the protagonist is a fox. M29c. See the motives in square brackets. M29d. See the motives in square brackets. M29E. See the motives in square brackets. M29f. As a result of its stupidity or antisocial behavior, the wolverine dies or suffers damage. See the motives in square brackets. M29g. See the motives in square brackets. They include traditions in which the hare/rabbit appears only as a trickster, and another trickster (usually a fox or jackal) often occurs. M29g1. In episodes involving deception, ridiculous, obscene, or antisocial behavior, the hare or rabbit is the main trickster. Traditions in which 1) a hare or rabbit occurs only once as a trickster, and another trickster (usually a fox/jackal/coyote) is typical; 2) Mesoamerican traditions in which a small rabbit is associated with a small a set of episodes and a high probability of recent African influences. See the motives in square brackets. M29g2. Cancer (crab) defeats or deceives strong opponents by cunning. M29gg. hedgehog defeats or deceives strong opponents by cunning. M29h. See the motives in square brackets. M29i. See the motives in square brackets. M29j. See the motives in square brackets. M29k. A turtle (toad, frog) defeats strong opponents by cunning or perseverance. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle. M29k1. A turtle (toad, frog) gets into unpleasant situations due to its own stupidity or carelessness. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle. M29l. See the motives in square brackets. M29m. See the motives in square brackets. M29n. See the motives in square brackets. M29nn. See the motives in square brackets. M29o. See the motives in square brackets. M29o1. As a result of its stupidity or antisocial behavior, the monkey dies or suffers damage. See the motives in square brackets. M29p. See the motives in square brackets. M29q. See the motives in square brackets. M29qq. See the motives in square brackets. M29r. See the motives in square brackets. M29S. See the motives in square brackets. M29T. See the motives in square brackets. M29v. The character defeats or deceives strong opponents using cunning. The protagonists are dwarf ungulates, usually duker or deer - taxonomically distant from each other, but similar in appearance. In some publications on African traditions, it is difficult to determine which animal we are talking about, but it is certain that these are small cloven-hoofed animals, usually (always?) dukers. See the motives in square brackets. M29w. As a result of their stupidity or antisocial behavior, a jaguar (puma, ocelot) dies or suffers damage. See the motives in square brackets. The character is named if it is a puma or ocelot; otherwise, a jaguar. M29w1. As a result of their stupidity or antisocial behavior, the leopard (panther, leopard) dies or suffers damage. See the motives in square brackets. M29w2. As a result of its stupidity or antisocial behavior, the tiger dies or suffers damage. See the motives in square brackets. M29w3. As a result of its stupidity or antisocial behavior, the lion dies or suffers damage. See the motives in square brackets. M29x. As a result of its stupidity or antisocial behavior, the hyena dies or suffers damage. See the motives in square brackets. M29x1. See the motives in square brackets. M29X2. See the motives in square brackets. M29y. See the motives in square brackets. M29z. hero of the story is a character named “Beardless” or Aldar-Kose (Aldar is a “deceiver”, a braid is “beardless”). M29z1. purely anthropomorphic character, or a character who bears the name of an animal or plant but does not act zoomorphic in the course of his adventures. See the motives in square brackets. {Data not fully entered} M29z2. Being smart and witty, the Gipsy overcomes strong adversaries M29z3. The Gipsy (more often a female than a male) is an enemy overcome by the hero (heroine) or (rare) a weak failure M29z4. Click here if would you like to see a distrbution map combining all of M29's motifs? |
Top 10 Motifs with similar dispersal patterns
| Motif | Similarity | Motif Summary |
|---|---|---|
| B46A1 | 99.87% | The stars of the Big Dipper – thieves or robbers. |
| C33 | 99.76% | A strongman-god-fighter is chained to a rock or a pillar for centuries. |
| I89 | 99.71% | There is a star that brings death and misfortune; it is usually told how people mistake a star or constellation rising at night for the Morning Star, set off on a journey and lose their way. |
| M198A4 | 99.38% | Those who listened to the story must answer who they liked more: the husband who let his wife go to another man after the wedding, the robber who did not harm her, or the man who immediately sent her back to her husband. |
| M91C3 | 99.38% | A person releases an animal or a bird - supposedly with his wife instructing his wife to cook food, etc. Another does not understand deception and buys an animal. |
| E41 | 99.31% | A skilled blacksmith, as a special gift, can take iron heated in a furnace with his bare hands, knead it like dough, and shape it as desired. Usually, he breaks a certain taboo and loses his gift. (The motif was identified and the material collected by Ruslan Doutalieyev). |
| I87AB | 99.30% | Strong men or a crowd of people cannot move the body of a dead animal or the leg of a motionless person, but a child or a woman can do it easily. Cf. motif B83. |
| L15A2 | 99.30% | The human body is tempered (in a furnace, etc.) to make it invulnerable, but one place remains unprotected. |
| M141A | 99.30% | In a gathering of various animals, one of the participants refers to the weakest as insignificant to the others and bearing an ugly name. That one is eaten. This is repeated several times, each time the weakest of the remaining animals is eaten. |
| A32I | 99.22% | A shepherd (shepherd and girl, shepherd and his flock, dogs) can be seen on the lunar disc. |
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Map of Motif Dispersal
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This motif has been recorded in 31 traditions: Saudi Arabia, Arabs of Levant (Syria, Palestine, Lebanon, Jordan); Bedouins of Sinai, Arabs of Iraq, Iraqi, Arabs of Egypt, Greeks (modern), Balkarians, Bulgarians, Balkarians, Macedonians, Balkarians, Serbs, Monte Negro, Balkarians, Romanians, Moldavians, Aromanians, Moldovans, Albanians, Balkarians, Uzbek, Yagnobi, Tajik, Persians, Abaza (Abazins), Laks, Avar, Andi, Akhvakh, Nogai, Tats, Georgians, Armenians, Gagauz, Anatolia Turks, Azeris (Azerbaijanis), Kazakh, Kirghiz, Turkmen, Kazan (Middle Volga) Tatars, Bashkirs, Arabs (literary tradition; incl. One Thousand and One Nights), Chechens